GM Weapons

NAME
Damage
Health Points
Strength to Use
Type
Speed
1d15+30
200
100
Mace
70
1d15+30
200
100
Mace
70
1d18+40
200
100
Mace
70
1d15+40
200
100
Sword
70
1d20+40
200
100
Archery
70
1d18+40
200
75
Sword
70
5d4+32
200
85
Fencing
50
4d6+40
200
95
Sword
25
5d6+40
200
80
Archery
35
4d6+25
200
80
Mace
40
5d6+45
200
105
Sword
20
1d23+30
90
90
Sword
36
1d15+40
200
75
Fencing
70
5d5+17
200
70
Mace
90
5d8+5
200
80
Archery
35
2d7+25
200
90
Sword
65