#
#  RESOURCE.TXT: Resource System Data
#

GlobalResourcePool clay
{
	Units	10000
}

RegionalResourcePool clay
{
	Name	The Whole World
	Units	0
#	(regions/clay.cfg: Capacity is 10000)
}

RegionalResourcePool clay
{
	Name	Elite Donators Launge
	Units	0
#	(regions/clay.cfg: Capacity is 450000)
}

RegionalResourcePool clay
{
	Name	Donators Launge
	Units	0
#	(regions/clay.cfg: Capacity is 450000)
}

GlobalResourcePool fish
{
	Units	300000
}

RegionalResourcePool fish
{
	Name	The Whole World
	Units	0
#	(regions/fish.cfg: Capacity is 200000)
}

RegionalResourcePool fish
{
	Name	Elite Donators Launge
	Units	0
#	(regions/fish.cfg: Capacity is 450000)
}

RegionalResourcePool fish
{
	Name	Donators Launge
	Units	0
#	(regions/fish.cfg: Capacity is 450000)
}

GlobalResourcePool ore
{
	Units	50000
}

RegionalResourcePool ore
{
	Name	Whole World
	Units	0
#	(regions/ore.cfg: Capacity is 200000)
}

RegionalResourcePool ore
{
	Name	Elite Donators Launge
	Units	0
#	(regions/ore.cfg: Capacity is 999999)
}

RegionalResourcePool ore
{
	Name	Donators Launge
	Units	0
#	(regions/ore.cfg: Capacity is 999999)
}

GlobalResourcePool sand
{
	Units	10000
}

RegionalResourcePool sand
{
	Name	The Whole World
	Units	0
#	(regions/sand.cfg: Capacity is 200000)
}

RegionalResourcePool sand
{
	Name	Elite Donators Launge
	Units	0
#	(regions/sand.cfg: Capacity is 450000)
}

RegionalResourcePool sand
{
	Name	Donators Launge
	Units	0
#	(regions/sand.cfg: Capacity is 450000)
}

GlobalResourcePool wood
{
	Units	200000
}

RegionalResourcePool wood
{
	Name	The Whole World
	Units	0
#	(regions/wood.cfg: Capacity is 200000)
}

RegionalResourcePool wood
{
	Name	Elite Donators Launge
	Units	0
#	(regions/wood.cfg: Capacity is 450000)
}

RegionalResourcePool wood
{
	Name	Donators Launge
	Units	0
#	(regions/wood.cfg: Capacity is 450000)
}

